#ifndef _FIG_BOSS_DESTORYER_H_
#define _FIG_BOSS_DESTORYER_H_

#include "fig_enemy_boss.h"



class FIGBossDestoryer	: public FIGEnemyBoss
{
public:

     
	FIGBossDestoryer(FIGEnemyCraft::ENEMY_TYPES EnemyType);
	
    	
	
	
protected:

	virtual void			OnShootStyle1();
	virtual void			OnShootStyle2();
	virtual void			OnShootStyle3();
	virtual void			OnShootStyle4();

	
};

#endif